Welcome to our Forge of Empires St Patricks Day Event 2022 Mini-Game Guide!
- 1 What Is The St Patricks Day Event Mini Game?
- 2 St Patricks Day Event Mini Game Strategy
- 2.1 Tip 1: Tasks
- 2.2 Tip 2: Manager Promotions
- 2.3 Tip 3: Levels and Production Buildings
- 2.4 Tip 5: Event Questline
- 2.5 Tip 6: Plan
- 2.6 Tip 6: Upgrades & Quests
- 2.7 Tip 8: Value & Speed
- 2.8 Tip 9: Shamrocks
- 2.9 Tip 10: Tasks & The City
- 2.10 Tip 11: Gold Pots
- 2.11 Tip 12: City Completion
- 2.12 Tip 13: Box Openings
What Is The St Patricks Day Event Mini Game?
The minigame shows a city divided by a river.
In this city, the hard-working people are all on the right in the production facilities and the pleasure-seeking sinners are on the left with the harbor and the festival.
In between, there is a ship that takes all the goods produced on the right to the left side, where they are then sold to the sinners.
It all starts with having only one production at first.
Clicking on this building produces hats, and another click then takes the hats to the river and starts a new hat production.
You then click on the harbor building on the other side of the river and a ship picks up the hats produced.
When the ship has returned to the harbor, you can sell the hats by clicking on the event and getting shamrocks for them.
These can then be used to improve the production building, expand the harbor and enlarge the festival.
Through these measures, more and more shamrocks can be accumulated more and more quickly.
You can then use them to expand even further, collect even more quickly, and so on.
In the end, you are required to collect a gigantic amount of shamrocks.
At the beginning, this seems completely impossible, but by expanding all the buildings it becomes an achievable goal.
St Patricks Day Event Mini Game Strategy
Now, nobody wants to sit in front of the PC day and night and click this manually for 21 days.
That’s why you can hire a manager for each production facility, ship, and event.
But beware: this manager costs pots of gold and you should be very stingy with them.
But you really can’t do without managers.
So you hire a manager for the hat factory, the harbor, and the event.
This automates the whole process and from now on the city produces 24 hours a day, even if the player is logged out.
In total, the city has 38 of these tasks.
The almost only goal of this city is to fulfill these tasks.
Everything else is only a means to an end, as the entire city will disappear again completely after reaching the goal and then a new city will start, with slightly different tasks.
To make the pots of gold last, a certain efficiency and a not inconsiderable time commitment are required.
Tip 1: Tasks
Therefore, the first tip of this guide is: Always give completing the tasks the priority.
Everything else is unimportant compared to this.
Managers can be promoted with pots of gold.
Then they work faster: the factory produces more, the ship transports more, the event delivers more shamrocks.
But every promotion costs pots of gold. And we want to spend as little of that as possible.
Therefore, only carry out those promotions that are absolutely necessary as a task.
Please always bear in mind that this city will only work for a few days and will then start from scratch again.
All the managers we have bought will be gone. The pots of gold, of which we will only get 11,200, will have to last for a very long time.
Tip 2: Manager Promotions
So we come to the second tip: NEVER promote a manager unnecessarily!
As soon as we have produced some shamrocks, we can invest them in expanding the production facilities.
There are certain levels for this expansion.
The upgrades within a level have little effect and at higher upgrade levels they often cost more than can be achieved through them.
However, fully completed expansion levels have a leapfrog effect.
The harbor and the festival have such efficiency jumps when upgraded to levels 10, 25, 50, 100, 150, 200, 250, and 300.
It is true that the production buildings also have many such efficiency jumps.
Here, however, it is only important to know that the first jump occurs at level 25.
In principle, you should never expand a production building beyond level 25 unless one of the tasks explicitly or indirectly demands it.
At this point, we just want to make it clear that upgrading beyond level 25 is less beneficial than building the next better production building and then upgrading it.
Tip 3: Levels and Production Buildings
From this explanation we should take the following tips:
- Complete levels as much as possible
- Upgrade production buildings to level 25 only
This will really make a difference.
If you produce more, you should also transport more and finally, the event should also grow to the same extent.
Do not simply expand wildly. If there is an imbalance, it is not a problem. Instead, always orientate yourself to the tasks.
Ultimately, it is important to fulfill these tasks. The shamrocks all end up on the compost heap anyway.
We, therefore, assigned the 38 tasks to the individual buildings. This helps to better assess what is needed where and when.
In the top right of the screen, you will see the tasks of the hat factory.
The hat factory is to be upgraded to level 25, a little later to level 100, still, later the manager is to be promoted to level 3 and finally, the building is to be upgraded to level 200.
If you progress quickly in the quest series and have enough pots of gold very early on, you can of course immediately promote the manager to level 3.
It does not become cheaper by doing it later.
When the corresponding task then comes, it is fulfilled immediately if the prerequisite is already given.
But be careful: It would be unfortunate if these pots of gold are then missing elsewhere. This first run requires a total of 1000 gold pots to complete the tasks.
Tip 5: Event Questline
Tip 5: make progress on the event questline as quickly as possible in order to have enough gold pots at the beginning.
In most events, you can take it slowly.
Not in this event.
If possible, start the first town on the first day of the event and take about an hour to do it.
Running through a hat factory on a low level is almost useless.
You should take the first break when the harbor and the festival are at least at level 100. This takes about an hour – including breaks.
Tip 6: Plan
Tip 6: So the next tip is to plan an hour’s play at the beginning of each city.
It is even advantageous to do this on the first day in the morning. If you start in the evening, you lose a few hours of production time.
That alone is not a disaster, but many such handicaps accumulated lead to failure.
Managers who are needed anyway should be promoted to the target level set by the tasks at the first opportunity in order to use the advantage as early as possible and thus for as long as possible.
The same should never be done with the production tasks.
For example, the hat factory should be upgraded to level 200 at some point due to corresponding tasks.
However, we have learned above that this expansion costs more than it brings. Therefore, never expand production buildings beyond level 25 earlier than the tasks required.
The reason for this is simple: There are tasks that require the expansion of any building by a number of levels.
If you then expand the hat factory as the cheapest building to fulfill this task, you are effectively fulfilling two tasks at once.
Tip 6: Upgrades & Quests
Tip 7: Only upgrade production buildings when a quest demands it.
As a further guideline, you should keep in mind that it makes sense to upgrade the harbor and the festival to at least level 250.
Of course, this can only be done step by step, whereby longer breaks in the game will accumulate shamrock stocks, which then make many new expansion levels possible all at once.
Those who take 4 days for each city are well on track. Most players tend to make the mistake of completing cities too early.
Tip 8: Value & Speed
- 4-5 days per city is a good value.
- Don’t move too fast!
Task 36 at the festival is: “Collect 16 quatrillion shamrocks”!
This seems like an almost unattainably huge number at the beginning. Now the big numbers are abbreviated.
That is 1b, which abbreviates a billion, i.e. 1,000 million. 1t stands for a trillion, and 1Q then stands for 1 quadrillion.
These large numbers and abbreviations can be very confusing. Just don’t get confused by them.
The next dimension is always 1000 times the previous dimension.
Tip 9: Shamrocks
Tip 9: 1M = 1,000k 1B=1,000M 1T=1,000B 1Q=1,000T
As soon as the required 8.4 Q shamrocks are collected, you could complete the city.
However, we advise against this. Before completing a city, all tasks should be completed.
Solving more cities with only partially completed tasks requires even more time in front of the computer and is then hardly bearable for many over the duration of a 3-week event.
Don’t panic about the huge number of shamrocks to collect. We have time!
Tip 10: Tasks & The City
Tip 10: Complete all tasks before completing a city!
There is, however, one exception to this rule. In order to save the scarce pots of gold, one can specifically skip a task.
Task 25 in the first and fourth cities is a good opportunity to do this. This task wants the ship manager to be upgraded to level 4.
By skipping this task, you save 270 gold pots, for example.
You will still be able to complete the city, especially if you have upgraded the harbor to level 300.
As we said, we have time!
In this sense, you can also save 150 gold pots for the ship manager level 4 in task 35 of the 2nd city and 150 gold pots for the festival manager in task 23 of the 3rd city.
In return, you can treat yourself to the hat factory manager for 10 gold pots in the 2nd city, although this is not required in any task.
But without a manager, it would be a pain to click.
Tip 11: Gold Pots
Tip 11: In every city there is a task to save a lot of gold pots.
If you click on completing a run, you get the chance to buy boxes.
The first box is free, the second costs 50 pots of gold and then they get more and more expensive.
These boxes together cost 1,900 gold pots. So you should definitely have a supply of 1,900 gold pots at the time of completing the first city plus about 200 gold pots for the start of the second city!
To do this, however, you have to be quite quick with the series of quests! It’s not without its challenges! This event demands a lot from the players!
Tip 12: City Completion
Tip 12: Only complete a city if you have a stock of 2,100 gold pots.
Each purchased box contains a small prize on the level we usually know from the daily special.
Even if the prices offered are not really interesting: Be sure to buy all 6 boxes.
With every bought box the price of the next box doubles, no matter in which order you open them.
If you have bought all 6 boxes for a total of 1,900 gold pots, you will always get a selection kit for the event building.
You can then either use this selection kit as an upgrade kit or construct another level 1 building. The latter is rather irrelevant.
Buying all 6 boxes is so important because only then will you get the upgrade kit you need so urgently.
Afterward, a new set appears.
Now even the first box already costs pots of gold. The complete set then costs an impressive 3,900 gold pots.
This is more something for players who want to use about 25,000 diamonds in this event to get the event building a second time.
Therefore the next tip.
Tip 13: Box Openings
Tip 13: Do not open any box of the second set of boxes
The second run then has slightly different tasks. It also requires a total of 1,000 pots of gold.
Otherwise, everything remains as before.
Once again, plan an hour of time in front of the computer at the beginning of the city in order to speed up the slow start of production through manual intervention.
Now we are already practised and can work through this routinely. We should also only complete the second city when we have a stock of at least 2,100 pots of gold.
After the second city, we buy another set of boxes. The first set of boxes after each run gives the first box for free.
The set therefore only costs a total of 1,900 gold pots. Again, do not buy the 2nd set of boxes!
Then follows the 3rd run, which requires 980 gold pots. The 38 tasks for each run are also listed in the first pinned comment below the video.
The 4th city then has exactly the same tasks as the first city.
If you have the surprise box in your inventory, you do not have to buy another complete box set after this 4th city.
In this case, play through the 5th city in a relaxed manner until the 175th task is completed.
This is how we finish 4 cities. With the 4 x 38, i.e. 152 tasks of these 4 cities plus 23 tasks of the 5th city, we then get a total of 7 main prizes.
The first, fourth and seventh main prizes are each a selection kit.
The task of bringing the ship manager to level 4 is not calculated in this last city, because the fifth city does not have to be completed in order to bring the event building to level 10!
As you can see, there is still some room in the calculation to occasionally hire a manager at level 1 who is not explicitly required in the tasks.
This saves a lot of pointless clicking.
If you don’t have the surprise box and don’t want to spend gold, you can still reach the goal with additional time and a little luck in the incidents.
In this case, you also buy the box set after the 4th city.
This means an additional expenditure of 1,900 pots of gold, resulting in a total of 12,430 pots of gold, which, however, cannot be reached without using diamonds – not even with extreme luck.
Therefore, we have to save pots of gold early in the game.
We achieve this by skipping task 25, i.e. promoting ship managers to level 4 in the 1st and 4th city.
We also skip task 35 in the 2nd city. Again, this would have been the ship manager level 4.
Finally, we skip task 23 in the 3rd city, i.e. festival manager level 4.
This saves a total of 920 gold pots.
That is still more than the sum of all the gold pots regularly received, but with a bit of luck we will find the missing gold pots in the incidents and the email from InnoGames.
In a pinch, we can skip another task in the last town at the end if we don’t want to run out.
This way we can then make the impossible possible: Completion of another 23+4 tasks in the 5th city and thus enough upgrade kits to upgrade the event building to level 10 – even without an event surprise box.
But this is really demanding, especially in view of the playing time to be invested.
Here again, are the most important tips at a glance.
As shown in our initial St Patricks Day Event 2022 guide, the really good event building justifies the time commitment.
That should be incentive enough for all of us.
And once you’ve got the hang of it after the initial confusion, the mini-game is fun after all.
Hi, I’m Lucas – a passionate and experienced Forge of Empires player and the editor here at ForgeofEmpiresTips.com. If I am not playing the game, I am learning more about the game’s new and upcoming features or writing strategy guides here.